Convert CTXR to GXT: Converts PSASBR Texture file(s) to GXT inside GXT folder.Extract Textures: Extracts the PSASBR (CTXR) or PS Vita (GXT) Texture file(s) to images inside EXTRACTED TEXTURES folder.Analyse CTXR: Returns various info about the selected PSASBR Texture file(s) in CTXR format.REPACK PSARC: Repacks the contents of the chosen folder inside a PSARC, needed for building a PSARC again in order to be used with the game (requires psp2psarc).Game uses PSARC for everything, and assets are contained inside them (requires psp2psarc) EXTRACT PSARC: Extracts a PSARC Archive inside EXTRACTED PSARC folder.All the mentioned folders are created within the folder the program is located in. The use of the tool should be straightforward in most cases so I'll just give a brief explenation for each feature. Basic PS Vita modding knowledge: You can check this useful link to learn stuff about assets decrypting, NoNpDRM modding and rePatch usage.It may work with other BluePoint Engine games for PS Vita as well. PSASBR Tool is a tool aiming to simplify the process of modding/ripping the game PlayStation All-Stars Battle Royale.
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